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1、托福高分范文:孩子玩电脑游戏是否是浪费时间是否同意这样一个说法:玩电脑游戏是浪费时间,不应该允许孩子玩电脑游戏。这个题目有两个点要注意,一个是人物仅限小孩,讨论玩电脑对成人的影响是偏题;另外,仅限玩电脑游戏,说电脑可以帮助工作、或者用电脑听音乐看电影可以放松也是跑题。托福写作文章框架1 .开头:同意(孩子不应该玩电脑)。2 .论证段1:玩电脑游戏容易上瘾沉迷、影响学习。3 .论证段2:长期玩电脑游戏伤身体。孩子正在发育,所以对他们不好。4 .让步段:玩电脑是可以放松身心,但是鼓励孩子在户外运动更能放松身心,所以不是必须让孩子晚电脑。5 .结尾:孩子不应该玩电脑。托福写作范文Attemptsof
2、thepastdecadetoseparatecomputerfromchi1dren,sdeve1opmenthasbeen1arge1yunsuccessfu1,ascomputershavebecomeanindispensab1epartoftheir1ivesathomeandatschoo1.Whi1eadmittingtotheusefu1nessofcomputeringenera1,Ipersona11yhavestrongreservationsforexposingchi1drentocomputergames,forthefo11owingreasons.Firstan
3、dforemost,p1ayingcomputergameswi11distractstudentsfrom1earning.Tobemorespecific,easi1yaddictedto,and1uredby,computergames,chi1drenmayspendmoretimethannecessaryp1ayingthem,evenatnight.Asaresu1t,theywou1dhavenexttonotimeforhomeworkandrevision,1eta1oneothertime-consumingtaskssuchasextra-curricu1artutor
4、ingandgroupprojects.Forexamp1e,manystudentsinourschoo1p1ayon1inemu1tip1ayergamessuchasDOTAandPUBGzwhicharenoton1yexciting,buta1sogiveusthechancetoHavingmorefunp1ayingtogetherthanp1ayinga1one,theyoften1osecontro1oftimeandp1ayunti11atenightzneg1ectingtheirassignmentsandrevisions,asaresu1tofwhichtheir1
5、earningefficiencyissignificant1yundermined.Furthermore,ifchi1drenfrequent1yp1aycomputergames,theirhea1thmaybenegative1yinf1uenced.Toe1aborate,ear1ychi1dhoodisaperiodofrapidphysica1deve1opment,whenchi1drenaresusceptib1etoexterna1inf1uences.Inthatregard,1ong-timecomputeruseexertaparticu1ar1ydamagingin
6、f1uenceonthem.Theincreasedcasesofshortsightednessamongteenagersisaprecisecaseinpoint.Inrecentdecades,increasing1yusingthecomputerfor1earningandentertainment,studentsareexposedtofast-movingimagesandtheradiationfromcomputerscreenfora1ongertime.Furthermore,manystudentsusecomputersatnight,whichmeansthec
7、ontrastbetweendarkenvironmentandthescreendeepensthedamagetotheireyesight.Acorre1ationbetweenincreasedcomputeruseandstudents,dec1iningeyesightisthereforeobserved.Hadstudentsspent1esstimeonthecomputer;theireyesightwou1ddoubt1ess1yhavebeenmuchbetterthanitisnow.Doubt1ess1y,though,p1ayingcomputergamesa11
8、owsstudentstore1axafterstudying.Asisbroad1yacknow1edged,chi1drentoday1aborunderintensecompetitivepressure,towhichgamesprovideawe1comere1ief.However,hard1ycou1ditbeover-emphasizedthatencouragingstudentstop1ayoutsideisabetterso1utioninthatregard,asita11owsstudentstocommunicateandtobui1dastrongerre1ati
9、onshipwithothers.Thus,evenasastressre1ief,e1ectronicgamesshou1dnotbeprioritized.Inconc1usion,noton1yarecomputergamesdistracting,theymaya1sodamagestudents,hea1th.Thatothermethodsarejustaseffectivewhenitcomestoprovidingre1axationfurtherpersuadesmethatp1ayingcomputergamesisawasteoftime,andshou1dbediscouragedinchi1dren.